Fake HD drive

FAKEHDDRIVE

Every file searched with a full path starting with X:\ where X is the drive letter selected in the combo to the right (default C:\) is searched replacing X:\ with the path configured in the field to the right textbox. This makes it possible, for instance, to install in custom folders for old games that only work if installed below C:, or to point to game files in deeper paths that are not supported by the program.

A question mark as first character in the path field stands for the target game folder (for instance, the value ?\hd\ means te hd subfolder of the folder game where the hooked program is located).

Fake CD drive

FAKECDDRIVE

Same as above, but with reference to fake CDRom drive X:\ (default D:\)

In addition, all write access I/O operations on these files will return an error to simulate an readonly CD device type.

At all practical effects, the program will detect a CD-rom file system type.

CD label

Defines the CD label (that is the volume name) of the CD virtually inserted in the fake CD drive

Fix buffered I/O after Win98

BUFFEREDIOFIX

Windows 98 was the last platform to support asynchronous disk I/O from devices such as CD-ROMs. This flag suppresses requests for asynchronous mode, avoiding errors from this operation.

Set CDROM Drive Type

CDROMDRIVETYPE

Simulates each disk device to appear as a CDROM type. This allows you to copy the content of some CDs onto a hard disk and override the disk type controls that form some very basic copy protection schemes.

Hide empty CDROM drives

HIDECDROMEMPTY

Some old games didn't handle the possibility of having multiple CDROM devices and simply look for the game in the first available CDROM. If you have physical and virtual CDROM devices in your system, it may become complicated to insert a physical CD on a virtual device (or vice versa). This flag removes any CDROM devices that don't mount a CD from the list of available devices, so that you can simply unmount all disks except for the desired one.