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World 1 - Level 4
Clear the Way
Switch to Loof, and manipulate the three reflectors to guide the fireballs into each
trouble-spot. The yellow paths and numbers are suggested paths and the order in which to
build them.
To reach the bonus points in the upper left corner, you'll need to save one box (marked
with a red "x") when you free Stinky. Do this by destroying one box, then quickly
repositioning the reflector to spare the second box. Stinky can now push the second box
out and use it to build a bridge to the bonus points.
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