Two for Two


Hint: Use Stinky to guide the two red chompers onto the conveyor button.

Full Solution:


Move Stinky to the purple "X". Then use Loof to move the steel box onto the blue button. Now move Stinky to the green "X" - this will allow Loof to exit along the green path to the white button. Use Stinky to setup the reflectors to guide fireballs along the white path. Destroy all the yellow chompers, then use two reflectors to build an exit bridge for Loof.

Move Loof (!) into the final area. A simple solution to the red chompers is to move the three boulders marked in red to the left - this will block them off. A harder solution is to move two to the right (this builds a bridge to the four bonus coins) then move Stinky into the conveyor, switch back to Loof and roll the last boulder into the chompers. Careful timing is required to get all three chompers!

Finally, move Stinky into the cannon room, free a path for the fireballs, and use Loof to guide the yellow chompers into their path. Collect keys, coins, and exit.